Competition Rules

A. When a racer first appears at the track, it is required to be presented to the tech area for technical and safety inspection before entering onto the racing surface, Tech inspector approval is required for any further participation. Further inspections may be required at any time. If the inspector challenges the compliance with the rules of any car, it is the responsibility of the car owner to prove that any part or component of the car which is challenged does meet the requirements of its division's rules.

When the car is submitted for inspection, the car owner certifies that the car meets all the requirements, including weight, contained in these rules. A working on board fire extinguisher/fire repression system is required to be installed in each race car and accessible to the driver. The decision of the inspector as to whether the car complies with the rules will be final without appeal. Racecars (position 1-5) are required to go through inspection after all feature events.

B. Every driver must wear a helmet designed for auto racing that meets or exceeds the 2010 SA Snell, SFI
31.2, or SFI 24.1 (youth) helmet standards. Markings must be clearly visible. This helmet must be properly fitted and be tightly fastened on the driver's head when he/she is on the track or infield while cars are moving on the track. Drivers must wear a long-sleeved uniform designed by the manufacturer as a fire-resistant racecar uniform and gloves. The uniform must fit snugly around the neck, wrists and ankles and cover the driver's entire body while he/she is on the track or infield.

Every driver must also make use of an approved neck collar or Hans-style safety device. Fire resistant face mask, underwear, socks and shoes are strongly recommended. Registered and Licensed Street Legal Vehicle drivers may race without a fire suit (although strongly recommended), but a helmet meeting the specifications as outlined in section
"B" above will be required of all drivers and riders before entering onto the racing track,

D. If a driver's car is involved in an incident or is stopped anywhere on the track surface (including the infield) and is unable to move, the driver must shut off the car and lower the window net if uninjured. Drivers must remain in their cars. Only under conditions that threaten an immediate danger from fire may a driver get out of the car on the track during racing conditions.

Other than fire, drivers must then wait for directions from track personnel to loosen safety equipment and climb out. Driver will stay with the car until it is ready for removal from the track without approaching the active racing surface or another vehicle. A driver can be removed from participation for violation of this rule.

E. No participant may use a two-way radio transmitting device unless prior approval has been granted by Movieland Speedpark!! Guest divisions may differ.

F. The four corner markers mark both the oval and Figure 8 racecourses. The car must go above the four
corner markers to be scored for an officially completed lap. This includes coming out of the pit gate for qualifications and starts/restarts.

G. Qualification runs begin when the car pulls onto the track. If the car is then not able to complete a
qualification lap, the car will be considered a non-qualifier. Cars that are disqualified for technical reasons after their qualification lap cannot qualify again. The car will be considered a non-qualifier. Once a qualification run is made or attempted, that car cannot attempt to qualify again. Cars that have not attempted a qualification run and are in line at the on-track gate when qualifications close will be
allowed their attempt during regular events.

H. On a start or re-start, racing begins when the green flag is waved. Line-up positions should be held until the green flag waves and the concurrent display of the green light. Starts/re-starts will be double file. During the race's last half, single file may be used. The lead car is responsible for setting the pace of the
start/re-start. If the lead car "jumps" the start, race control can send the lead car to the rear of the field.

I. No car may leave the pit area to first enter a race after the green flag has been initially shown. J. Cars may only pit and return to a race that is scheduled for 20 laps or more and timed events. K. Green flag indicates the start or restart of racing, it may stay out with minor situations such as a spinout
as Movieland Speedpark race control so decides,

L. Yellow flag indicates a minor hazard on the course. Cars should slow down and not pass cars. Officials
may adjust the running order after the hazard has been remedied and before returning to green flag
conditions after the hazard is no longer present.

M. Red flag indicates a severe hazard or emergency on the track that requires stopping the race. All cars
must stop immediately, but safely, and maintain position until approved by track officials. Cars moving around may be asked to leave the racing surface.

N. Black flag notifies a competitor that they are to pull directly out of the race for safety or conduct reasons.

0. White flag indicates there is one lap remaining

P. Checkered flag indicates the end of an event. Afterwards, cars must slow to exit the track.

Q. Features will be lined up using various methods to keep the racing exciting for the fans. The top four
feature finishers from the previous week will start at the rear of the field the following week. Drivers with no previous finishes, who did not qualify, or who missed their preliminary heat race at that event will start at the tail behind the top four feature finishers from the previous week/race. Opening night and special events may differ. Some future events will draw for feature inversion. Guest divisions may
handle their own lineups.

R. No one will be allowed on the track for any celebration or ceremonies until all racing vehicles have stopped and had their engine shut off. Track personnel will decide when persons shall be released onto the racing surface.

S. Any time a car is damaged, the car owner is expected to repair any components that might cause the car to be unsafe for the driver or other drivers. When a car has suffered serious structural damage,
management may remove the car from competition even though the car is operational.

T. All teams are required to properly place a Movieland Speedpark owned scoring transponder on their car for all laps turned on the track. The data gained from the transponder will be the official times and counted laps for scoring. Any laps deemed to shortcut the course, completed under the black flag, or car disqualified in tech will be deleted from scoring.

Protests of scoring of feature events must be made within 10 minutes after the official posting of results, Protests must be made in writing in the pit office to the pit steward and accompanied by a check in the amount of $300. Only a driver or parent of a minor driver affected by the alleged scoring error can lodge protests. Any on-track penalties or judgements made by the officials cannot be protested.

U. Each Movieland Speedpark division car must register for a car number before going onto the race track.
A car must be present to register for a car number. Each division will have their own set of car numbers with each number only being used once (no adding letters). Numbers are available on a first-come, first serve basis. Management has the final say on car numbers. Car numbers can be returned to available
status if not used for an extended length of time.

V. Only 1 car number in each class can be registered per car at the time of inspection. A registered car
number is that car's number for the entire year. Numbers can be transferred to a replacement car if needed. If two cars are appearing in the pit area at the same time in the same class with the same number, a new number and registration is required for the racer which has the least time at the track before these cars begin racing, Car numbers must be clearly contrasting in color from the background it is placed on. Remember, a car's number is how the fans identify drivers.

Therefore, a number needs to be easily legible from the scoring tower. When the numbers are not legible, warnings will be issued and must be resolved before the next event. Car numbers must appear on both doors and on the roof. Door and roof numbers shall be a minimum of 16" tall and 3" in line thickness. The roof number needs to be facing the passenger side of the car for scoring/fan purposes.

All cars will carry a 6" white car number in the upper corner of the front windshield/display panel on the passenger side of the car. All cars will also carry a white car number on the rear of the car that is 6" in height, W. Rookie drivers will be required to display a yellow label on the rear of their racecar in their first season of racing X. All racecars are encouraged to permanently display the drivers name with 5" letters on the roof above both the driver and passenger doors.